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Having assets with Asset Bundle labels causes Luna build failure

Error:

Addressable bundle #0 contains multiple assets: x. y, z
at _0x45f89a.<computed>.computeAssetBundleLayout
ASSETS_PROCESS
at _0x46868a.action [USER PACKAGE FILE PATH]
[ Error ] $Assets processing failed

Possible solution:

  • Set Asset Bundle label to 'None' for those assets.