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Sorting group Order in Layer not working correctly. Objects are overlaying each other incorrectly.

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This is probably related to a known issue in the Luna engine.

Possible solution:

  • Disable and then re-enable the gameobject with the sorting group in a single frame. Once this is done, the sorting group layer should then work correctly.

    void Start()
    {
    gameObjectWithSortingGroup.SetActive(false);
    gameObjectWithSortingGroup.SetActive(true);
    }

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