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Playables rejected by Mintegral because of technical errors

This issue may have to do with the GameEnded() method not being called when the player wins or loses. Mintegral rejects the playable with a Technical Error.

When the method is missing in case of victory, the following error log may be displayed:

[Technical Error] Rejected for technical error: Game victory also needs to call gameend method. Please make adjustments accordingly.

Possible solution:

  • Add the GameEnded() method when the player wins the game. More information about this function can be found here.