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Upload a Build

When you have finalised your playable, and configured your game variables with the Luna Playground attributes, you're ready to upload to Luna Playground and start creating your playable versions.

To do this, you can build and upload from Unity or build and upload manually.

Build & Upload from Unity#

You can also build and upload your project directly from Unity.

  1. In the Luna Playable Unity UI, navigate to the Playground menu.
  2. Enter your Playground login credentials and Login.
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  1. Once logged in, you will be present with a Playground menu.
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  • Available Applications - A dropdown menu with all the application available in Playground.
  • Creative name - the name of your creative.
  1. Click "Build & upload"
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  1. When the build and upload is complete, you may log in to your Luna Playground account - the project will now exist in the menu.
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If you don't see an app icon, then you need to ensure you have an icon set in your Player Settings in Unity.

Build project and upload manually#

  1. In the Luna Playable Unity UI, navigate to the Playground menu.

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  2. Click "Build". Luna Playable will now begin exporting and packaging you project for Luna Playground.

  3. When complete, a window will open which contains the build archive. To find this manually, please navigate to YourProject/LunaTemp/stage4 and find the archive.

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  4. Login to your Luna Playground account (playground.lunalabs.io), and create a new app (if appropriate) with the New App button in the top right of the page.

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  5. (OPTIONAL) If you are adding a new App, you will need to give it a name. Store links are optional, and are used as default values for all creatives made within the app. Hit Create when you are done.

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  6. Once you created the app, the creatives page will load and here you will now be able to click on + Creative.

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  7. Click to upload, or drag and drop the playground archive in the interface. The build will now be uploaded.

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  8. When complete, your build will now be visible in the UI.

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If you don't see an app icon, then you need to ensure you have an icon set in your Player Settings in Unity.

Rebuild an app#

Occasionally, you may want to force a rebuild of your playable versions of the ad network, for example, if one of the networks fails to build correctly.

To do this, you can select the app in the playground.lunalabs.io/applications menu, and select the drop down menu for one of the playable versions.

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Select Rebuild and then confirm the action; the app will then proceed to rebuild.

Duplicate a build#

If you would like to duplicate an a build in Playground, including all its variations (but not its logged events or insights status), then you can also do this from the same drop down menu mentioned previously.

Just as for rebuilding, you can select the app in the playground.lunalabs.io/applications menu, and select the drop down menu for one of the playable versions.

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Select Duplicate app and then confirm the action; the app will then proceed to be duplicated.

Move a build#

If you would like to move a build into another app, then you can also do this from the same drop down menu mentioned previously.

Just as for rebuilding and moving, you can select the app in the playground.lunalabs.io/applications menu, and select the drop down menu for one of the playable versions.

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Select Move and a pop up menu will appear. Select in which app you would like to move your the considered build.