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Ad Network - Overview

Luna supports all the major ad networks out-of-the box. Developers need only to prepare a single playable scene, and a specific creative will be created in Creative Suite for each network.

caution

Remember! that specific size, formats and APIS need to be included for desired ads, make sure you have covered all them all when implementing your scene.

info

If you are wondering why audio is not playing upon your playable loading; this is due to ad networks each having an overarching policy to not play audio from an ad until the user has made at least one interaction. Due to this is isn't a way for audio to play upon load.

Currently Supported Ad Networks / Test Apps

NetworkFile SizeFormatLuna ChecklistTest SiteTest App
AARKI5MBSingle HTML file- Include the App Store Click API
AdColony2 MBSingle HTML file- Include the App Store Click API
- Include the Apple and Google Play app store URLs
IOS
Android
Applovin5MBSingle HTML file- Include the App Store Click APIPlayable PreviewIOS
Android
Appreciate4MBZip file with resources
Display & Video 360Zip HTML file without resourcesTest Tool
Facebook2 MB HTML / 5 MB ZipSingle HTML or Zip with resources- Include the App Store Click APIPlayable Preview (Beta)
Google Ads5 MBZipped HTML file- Include the App Store Click APIUse Google Ad Manager for testing
ironSource5 MBSingle HTML file- Include the App Store Click APISubmit an HTML asset for review
Liftoff5MBZip file with resources
Mintegral5MBSingle HTML or Zip with resources- Include the App Store Click API
- Include the Game Ended API
Mindworks Playable Testing
Moloco2MB HTML / 5MB ZipSingle HTML or Zip with resources- Include the App Store Click API
Remerge5MBZip file with resources
Tencent3MBZip file with resources
TikTok3MBZip file with resources- Include the App Store Click API
- Update the playable config file with the playable language (see more)
Unity Ads5MBSingle HTML file- Include the App Store Click API
- Include the Apple and Google Play app store URLs
IOS
Android
Vungle5MBSingle HTML or Zip with resources- Include the App Store Click API
- Include the Game Ended API
iOS and Android
MRAID (generic build)Platform dependentSingle HTML file- Include the App Store Click API

The rest of this section provides some guidelines on how to test your playable ads for specific networks.